tag:blogger.com,1999:blog-34727907.post7032047732087197218..comments2024-01-22T17:27:16.968-08:00Comments on Wetworks:The Creative Process: Liquid Thoughts #2Whilce Portaciohttp://www.blogger.com/profile/11839440324460655644noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-34727907.post-2224111331138688672006-12-29T01:23:00.000-08:002006-12-29T01:23:00.000-08:00Hi Whilce
still loving the insights man, I really ...Hi Whilce<br />still loving the insights man, I really appreciate the effort you are going to giving us this insight.<br /><br />I was wondering, where would the original arc have gone had you remained on the creative team? Did you have an overall plan back in the day?Russ Sheathhttps://www.blogger.com/profile/05203773039758728739noreply@blogger.comtag:blogger.com,1999:blog-34727907.post-35416762099824650322006-12-20T20:16:00.000-08:002006-12-20T20:16:00.000-08:00hey whilce
really enjoy your behind the scene pos...hey whilce<br /><br />really enjoy your behind the scene posts. i, for one, always check out the production extras on dvd's. sort of like a crash course in film making, but in your case, comics. one thing that's great is the glimpse of is how you approach a design problem. like the vampire/werewwolf thing. how can one approach two subjects that are totally part of the collective consiousness of the audience, and make them fresh again, which is the challenge. i appreciate the insight you provide with the sketches. both of these type of characters have their "signature" look. tweaking them is part of the fun. <br />btw, speaking of tweaks, are you going to incorporate traditional elements concerning the werewolf/vampires (ie. silver bullets, cruxifixes, garlic , et.al?) or are you going for a new rationale as to their existence in wetworks universe?<br /><br />keep the good stuff<br />coming!<br /><br />jeff<br />wavmostudiomatinikhttps://www.blogger.com/profile/06640845478569860427noreply@blogger.com